zip_Alpen_beta + update available!
#93

Thanks zipzapp (and CanonUK) for the explanations about the limitations of the game engine.

I still LOVES the map 8) Maybe there could be a Mod within a Mod at some point: some mechanism within the Map framework that spoofs the lakes into thinking they are at 0 alt.? Just thinking- obviously you Gents know tons more than someone like I whose speciality doesn't include 3D modelling and the like.

I run at perfect mode and WATER=1 if that may make any difference.

Thanks for your replies and I look forward to the next gen of what is a great map

Big Grin


Cheers

Triad
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 16 Guest(s)