[MAPS] AAS Community Map Making Guide
#13

lowfighter Wrote:Hi M8s,
I'll be looking next days more thoroughly over it. One thing which should be covered though is the use of the AUTOPOP utility for populating a map, and creating the corresponding town factory and village templates...

Hey, feel free to write something up - remember, I am a mapmaking noob .... my role here is only to organize and pester the master mapmakers into giving out the actual advice.

Along the lines of what fly_zo said, perhaps a logical "break" in the tutorials would be to split into two or more "volumes" -

Volume 1 could cover the basics - what files make a new map, and how to get the files together so that the map can be loaded into the FMB, and then the methods of "cleaning" those basic maps (coastline adjustments, elevations, etc) and basic info on texture tiles, roads, etc.

Volume 2 could then cover the heavy detail work in the FMB - including autopop, airfield construction, considerations for mission builders, etc... Perhaps there's even a natural break in there for a volume 3, but since I haven't personally gotten that far yet, I wouldn't know what it is.

BTW thank you everyone who is commenting so far - I will be incorporating your additions and corrections over the next few days, and will issue an updated version later in the week.

Keep the comments coming!
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