26.08.2008, 00:54
roger that.
I made some time for this map (wow, load time) and here is a combo that works for me. There is a bit of repeating pattern near Schio but the rest looks good to me. I would use the FMB to view changes on this huge map.
Mount2 = land/summer/fsmd_mount2.tga,2 //land/summer/fsmd_mount1.tga,2
Mount3 = land/summer/fsmd_mount2.tga //land/summer/fsmd_mount1.tga,2
I would keep the snow caps Zip has. My caps dont cut it on this map.
Country0 = land/winter/snow3.tga
another Mount3 line I liked was this one. Could see more detail from a distance.
Mount3 = land/summer/fsmd_mount2.tga,-2 //land/summer/fsmd_mount1.tga,2
You can blend textures in the same space by using these " //" between textures. It cuts down on the repeating patterns a lot.
This is a really nice map Zip. TYVM for sharing. I hope you dont mind us dabbling with it.
I made some time for this map (wow, load time) and here is a combo that works for me. There is a bit of repeating pattern near Schio but the rest looks good to me. I would use the FMB to view changes on this huge map.
Mount2 = land/summer/fsmd_mount2.tga,2 //land/summer/fsmd_mount1.tga,2
Mount3 = land/summer/fsmd_mount2.tga //land/summer/fsmd_mount1.tga,2
I would keep the snow caps Zip has. My caps dont cut it on this map.
Country0 = land/winter/snow3.tga
another Mount3 line I liked was this one. Could see more detail from a distance.
Mount3 = land/summer/fsmd_mount2.tga,-2 //land/summer/fsmd_mount1.tga,2
You can blend textures in the same space by using these " //" between textures. It cuts down on the repeating patterns a lot.
This is a really nice map Zip. TYVM for sharing. I hope you dont mind us dabbling with it.