28.08.2008, 13:06
look guys , this is enlarged pic to show what determines roads and rails in the game , roads/rails must be represented by 1pixl squares ( remember 1pix = 200 meters) .... so how do you expect better curved roads ...
light gray = roads
darker gray = rail
its not that request has been ignored .... it just can be done
Z
light gray = roads
darker gray = rail
its not that request has been ignored .... it just can be done
Z