28.08.2008, 14:48
These field textures are perfect! Now all we need is to have some dorniers to intercept over the channel! hint...hint :wink:
One problem though, I have all the files in the correct place but the field textures don't seem to accept the tree tga's, so I end up with a really 2D map :? I get the nice SoW fields but theres no trees, only default ones. I've made sure that the lines in my load.ini match those in my _tex folder. BTW this is on fly_zo's BoB normandy map-I haven't tried in on any others.
Can anyone help?
Cheers,
P
One problem though, I have all the files in the correct place but the field textures don't seem to accept the tree tga's, so I end up with a really 2D map :? I get the nice SoW fields but theres no trees, only default ones. I've made sure that the lines in my load.ini match those in my _tex folder. BTW this is on fly_zo's BoB normandy map-I haven't tried in on any others.
Can anyone help?
Cheers,
P