Curved roads, railways and forest lines - alteration MOD's?
#12

Redwulf__32 Wrote:
canonuk Wrote:
stanislao Wrote:Cry Thank to fly_ZO and 2 bits for the explanation, certain it will be an hard challenge for whoever ..but i am absolutly sure that who resolve this problem will be the more remembered between all artists of this simulator.

I don't think it's resolvable at all. It's all to do with how the game assigns roads - they're RGB pixel values and therefore are mapped to pixel size.

I think it is. Ever heard of a Lagrange approximation? Roads can be rendered on adjecet tiles, no reason why they have to rendered on the tiles that define them.


maybe cos of vehicles way-points/routes ..... :wink:

Z
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