AAA Community Installer - ver 1.0 - out today
#30

VERY nice work. Great to hear.

I am very new here and spent quite some time browsing and reading, deciding if I'd make the jump into adding mods. It seemed pretty daunting at first. Finally I took the plunge, after following Forager's excellent directions in his Beginners thread. I've spent the last three days struggling to get everything installed, which I did manage to do, for the most part. So, this release is ironic! But a really good thing.
It will be a great boon for this community and new comers. The easier it is, the more people will be inclined to want give it a shot. Being one of those new guys I can say that with confidence. It's nice when everyone can be included!

I am guessing that none of the NEW planes replace any of the stock planes? These are all New Slot additions? Previously I only added the AAA plane packs not knowing whether the Russian Community planes would replace others.


I'd like to make one suggestion if I could, I think there should be a standard for objects so that people don't have to hunt down 500 different things just to load a map...And that would be an excellent addition in the future. An all inclusive set of Object mods that don't overwrite each other, then when someone makes a map or battle or whatever, they can just say, "you will need the community object pack to run this".

The only thing I have left to get installed, which at the moment is very hard to understand, is the QMBPlus.

So thank you for all your efforts on this, as well as all the mods...they are keeping this game fresh and beautiful. It's a helluva a thing to see a game so old, so alive, relevant and playable 8 years out.


Mord.
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