04.09.2008, 18:58
Oops - forgot to mention that fabianfred posted a "test" load.ini in the map making guide thread in the stickies section, designed to let you see more clearly how the Microdem-assigned textures are laid out, in kind of a layercake appearance.
Also, in case it wasn't clear, the difference you see between the GIMP and Photoshop produced map_t is purely the result of Photoshop combining the grayscale shades, in essence "throwing away" data from your original map_t. So, really, it's actually a sign of a fault with Photoshop, not GIMP, which handled the grayscales without losing any data. (But if you prefer the PS map_t, then by all means, go ahead and use it).
Also, in case it wasn't clear, the difference you see between the GIMP and Photoshop produced map_t is purely the result of Photoshop combining the grayscale shades, in essence "throwing away" data from your original map_t. So, really, it's actually a sign of a fault with Photoshop, not GIMP, which handled the grayscales without losing any data. (But if you prefer the PS map_t, then by all means, go ahead and use it).