High level bombing class. New Manual released.
#8

The server will be hosting what's required.

I have a mission with some B-24's getting intercepted by various aircraft, we could use that for gunnery practice, and only man the gunners of the planes (so the A/C are AI controlled)

The setting will be dogfight for the time being, due to the fact that accidents do happen, and we don't want to waste time on resetting every time someone messes up their takeoff/landing/formation collisions etc.

we can also use the DF map for gunnery practice, with a few of us just buzzing the bombers in fighters not firing, to lighten the stress factor of the gunners, and to make it a more stable gunplatform. This can be escalated to full on intercepts at a later stage if need be.

The thing with going into AAA as 6-?? players is that the teams tend to balance in numbers, not in type of A/C, so there will be more enemy fighters than friendly, meaning that the point hungry people will all go for us... I'm more inclined to have more controlled conditions to practice gunnery for this first training session
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