06.09.2008, 07:49
I extracted them using the .SFS extractor.
They are in fb_maps.SFS
It was a hunch that seemed to pay off. I reckoned it worked a bit like the .tree.tga system.
You just tell the game where the AlteredBush8a.tga file is, and it uses that as the path to the
rest of the files.
So if I wanted to create a new path to the supplied AlteredBush8aTL.tga, then I presumed
I would need to create a folder containing all the rest of the files associated with it.
It might not be that way but it seems to work.
They are in fb_maps.SFS
It was a hunch that seemed to pay off. I reckoned it worked a bit like the .tree.tga system.
You just tell the game where the AlteredBush8a.tga file is, and it uses that as the path to the
rest of the files.
So if I wanted to create a new path to the supplied AlteredBush8aTL.tga, then I presumed
I would need to create a folder containing all the rest of the files associated with it.
It might not be that way but it seems to work.