12.09.2008, 04:01
LBR=Rademacher Wrote:I think that 16000 is fairly good for a 4 engined AC, perhaps experts could calirify that.
No.
The Oleg's stock notes are 3500 polygons maximum for twin and more engined aircrafts.
Ours are ~5000 polygons,but not even higher then that,otherwise bad things will happen.
So,an 3000 stock OM modeled a/c,when finnished is ~50k polygons with all stuff in it.The materials,the mapping,LOD,Demage,Shadow,Hooks,etc.
So it's ~16.6 times the main LOD of the plane.And you'll open this entire a/c in 3D max with only 8 fps,so can you imagine what will happen 16k polygonned a/c?...
16000x16.6=265600 polygons. hock:
So you better reduce this baby to 5k.
You'll have to sacrifice the quallity in order to see this plane ingame.