[WIP] Me 264V-1
#22

LBR=Rademacher Wrote:I've checked the modelling thread and it says 5000 for single engined aircraft. Need to verify that. In any way the game won't load the whole aircraft so the most you'll get in game is the poly count of the higher LOD. But i'm reducing polys. As i said, the first one had enough polys to fill a football stadium and i'm working in reducing this thing.

About the gear: it's just the structure without tires hehehehe. But i'll rework that as well.

Answer:

magot Wrote:: Poly Limit

3000 for single engine, 3500 for twin engine and bombers. These are flexible to a limited degree (about 100+ IF NEEDED!). Please ask Oleg if you go over limit. Also remember the limit includes damage model. Currently ground object limit is unknown to me. ALL POLLYGONS MUST BE 3 SIDED! So chop your polygons and then check polygon count.


But remeber guys this notes are from 2004-2005 we have better PC !
quality for il model was increase to 3000-5000 polys.

Which means that max 5000~5500 polygons.Which is the last stop...Otherwise you'll have to rework your model when it's near to finnishing.
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