U-Boat Pens
#5

Well, acquire or create a 3D model of the pens (unless there's something in-game you can use) make sure the model uses correct mapping technique, and corresponds to the games object limits (usually around 4000 poly's PER MESH (aye, this is large, but from experiences, this seems to be the individual .msh poly limit for the engine...), but for ground objects its wise to use substantially less :lol:

As suggested earlier, catch up with the likes of Fisneaky, Magot, Cannon, I/JG54_Gringo, Zorin, MrJolly - those guys there will be your best bet for some more indepth help on the matter of buildings/objects.

Don't be afraid of approaching anyone on the official mod teams for assistance, we are bloody busy, but someone may have the time (and ability) to assist you further
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