Big FPS hit with mod
#10

some mods adjust the visibility/livetime of the smoke/fire effects from 3km to 10 or more
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some texture sizes were increased from 256/512 to 1024
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the new graphic dll's increased view distances = lower fps

solution is text file editing or new pc (I did both)

for example: the cloud mod is by default 1024*1024 but I decreased the size to 256 because clouds were always an fps hit - even before the mods - and I want them to use as little resources as possible...still looks good
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