19.09.2008, 08:42
How are the "bumph" textures applied. Do we chain those next to the appropriate texture assigned in the load.ini or do they take up a grayscale value? Do you know which map load.ini I can look to for reference?
I have a couple areas on my MiddleEast map that could use this feature.
Thanks,
2bits
I have a couple areas on my MiddleEast map that could use this feature.
Thanks,
2bits