BumpH images creation/manipulation?
#2

How are the "bumph" textures applied. Do we chain those next to the appropriate texture assigned in the load.ini or do they take up a grayscale value? Do you know which map load.ini I can look to for reference?

I have a couple areas on my MiddleEast map that could use this feature.

Thanks,

2bits
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 6 Guest(s)