Autumn Textures for BoB - WIP (update 03/10/08)

I did not guess at first, but now my colleague deSAD prompted me a method how to do that there are no a necessity by hand to change the file of AlteredbushTL.tga. It is necessary in the folder "trees" to place 3 files with the identical name, for example:
Autumntree.tga
AutumntreeTL.tga
AutumntreeTrunkTL.tga

And to write proper line in load.ini:
...
[APPENDIX]
...
Tree0 = Trees\Autumntree.tga

Thus we can get maps with the unique set of auto-generated 3D-trees.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 24 Guest(s)