22.09.2008, 13:19
Boosher brings up alot of good- and truthful- points, and although we all remain indebted to Oleg for the creation of IL-2 in the first place, it cannot be ignored that the p-47 was neglected in ways that go far beyond the Russian perspective that it "wasn't a fighter".
Oleg borrowed this term. He did not coin it.
A Soviet test pilot used this term after testing the Jug in late '43. He also added that it was heavier, and had greater armament, than the Pe-2, which was the standard VVS medium bomber at that stage of the war. Thus, in the Russian mind, the P-47 becomes a fat, useless, expensive flying contraption that is ill suited for the role it was designed for, and too expensive for the role it was useful for.
The areas where the game engine could not allow the Jug to shine, were in those areas that made it so formidable, namely, high altitude performance; this was not Oleg's fault, but a nuance of the game engine, that nonetheless robbed the P-47 of the envelope where it's performance truly shined; In the areas of firepower, we all know that the Russians did not load their Jugs w/ the same loadout as the USAAF, thus hobbling the terrific firepower of the Jug; and in terms of ruggedness, anyone who knows the breed will tell you that a P&W R2800 engine could withstand rifle caliber fire very well. There was no radiator or coolant plumbing to puncture and the whole unit is so massive that most .30 cal amo would simply ricochet off at most angles of attack. Most, I said, not all. Even so, if Thirdeye can mod the DM of the P-47, and the whole lovely package be combined with Taurus and Poncho's superb work, we may yet see a P-47 in the game that, for the first time, truly represents the mighty engine of war the "Repugnant Blunderbuss" really was. :wink:
Oleg borrowed this term. He did not coin it.
A Soviet test pilot used this term after testing the Jug in late '43. He also added that it was heavier, and had greater armament, than the Pe-2, which was the standard VVS medium bomber at that stage of the war. Thus, in the Russian mind, the P-47 becomes a fat, useless, expensive flying contraption that is ill suited for the role it was designed for, and too expensive for the role it was useful for.
The areas where the game engine could not allow the Jug to shine, were in those areas that made it so formidable, namely, high altitude performance; this was not Oleg's fault, but a nuance of the game engine, that nonetheless robbed the P-47 of the envelope where it's performance truly shined; In the areas of firepower, we all know that the Russians did not load their Jugs w/ the same loadout as the USAAF, thus hobbling the terrific firepower of the Jug; and in terms of ruggedness, anyone who knows the breed will tell you that a P&W R2800 engine could withstand rifle caliber fire very well. There was no radiator or coolant plumbing to puncture and the whole unit is so massive that most .30 cal amo would simply ricochet off at most angles of attack. Most, I said, not all. Even so, if Thirdeye can mod the DM of the P-47, and the whole lovely package be combined with Taurus and Poncho's superb work, we may yet see a P-47 in the game that, for the first time, truly represents the mighty engine of war the "Repugnant Blunderbuss" really was. :wink: