24.09.2008, 12:18
No old news, we didn't know so thanks for sharing!
Not sure how this will work populating large areas with a large number of objects, as you probably know the map-FMB (at least the one we have) can't open maps with actors.static larger than say 750 KB. So I expect that it will crash also if you populate a map using the method you describe if the amount of objects placed on the map is too large... I'm not sure, needs to be tested of course...
Not sure how this will work populating large areas with a large number of objects, as you probably know the map-FMB (at least the one we have) can't open maps with actors.static larger than say 750 KB. So I expect that it will crash also if you populate a map using the method you describe if the amount of objects placed on the map is too large... I'm not sure, needs to be tested of course...