OpenGL and Direct X
#2

I had the same problem for the longest time. I posted the question on the Ubi web site but never got an answer. Finally after a couple of years of running in DX because the A/C skins looked sharper I found the reason. Go into the IL2 setup. Under the video tab for OpenGL, make sure the Texture Compression option is set to NONE. Your skins should look sharp as a tack after that.
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