Postcards from Zimbotho
#6

This is a shot in-game of some of the newer texturing. Its not just a matter of reselecting textures in the load.ini file that others have so succesfully employed, but to repaint large section of the landscape almost from scratch. Luckily large sections could be painted over with scrub or jungle, but the detail work in escarpments and plateaus that are found in plenty on the stalingrad map is going to take time.

As before, the scrubland is mine, although it does use the foliage distribution of the default 'grassand' (not the colours!)

The roughened badland texture is developed from a greyscale rock texture I got from the net.

Phasmid's large mountain textures were used as the basis for the crags, but I had to reduce the contrast and recolour it to a more dusty shade to make it fit the scenery.


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