19.10.2008, 14:37
goshikisen Wrote:I think the textured approach to the urban centres is the best possible compromise for the IL2 game engine as it stands today. On top of that... convincingly populating a city such as london with actual objects would not only tax the computer of the average user but also be more than a full time job for canonuk. Compans is right... if you're flying at operational altitudes the only thing you'll see is an impressive cityscape beneath you.
I agree. The trompe l'oeil effect is quite sensational and an artistic triumph - you've got to admire the skill that has gone into this. These cityscapes will spice up all the IL2 maps eventually.
We should all bear in mind that wartime London was twice the size of Berlin and three times the size of Moscow. The only way it will ever be convincingly represented in IL2 is by using textures to fool the eye.