09.11.2008, 13:33
I used a trick to solve water/land holes problems... I extended land for 1 pixel in map_c... or 0 level for 1 pixel in map_h... :wink: on map of big size you can't see it but it solves holes problems
... but I'll try you tool ASAP... much better... :roll:
... but I'll try you tool ASAP... much better... :roll: