10.11.2008, 08:47
My static.ini looks like no one elses in that I put the objects I use most close to the top and in the order I build missions. I build airfields first using the largest and first objects placed like the revetments and blast pens. Next the maintenance objects - fuel, hangars etc., then control towers, living quarters, and ancillary buildings.
Once this is complete I then move off the airbase to trees, factories, and then towns.
I've raised over 150 men to various heights to place on control tower platforms, planes, scaffolds, and piers. These men are all at the bottom of the static.ini so it's easy to find them.
I find there's an awful lot of stuff I never use and this all resides in the middle portion of the list.
It took me over two weeks to sort out the list which evolves as more objects are added - CanonUks objects, LAL-Rones hangars etc. As the new objects are added it's faster now to sort them out and place them.
I don't think there's much merit in trying to standardie on one list - my logic is going to differ from yours and others and what I may find useful you might find useless. I think it would be best to maybe try standardizing the names of the objects and use those names instead of object numbers.
Great days all
Once this is complete I then move off the airbase to trees, factories, and then towns.
I've raised over 150 men to various heights to place on control tower platforms, planes, scaffolds, and piers. These men are all at the bottom of the static.ini so it's easy to find them.
I find there's an awful lot of stuff I never use and this all resides in the middle portion of the list.
It took me over two weeks to sort out the list which evolves as more objects are added - CanonUks objects, LAL-Rones hangars etc. As the new objects are added it's faster now to sort them out and place them.
I don't think there's much merit in trying to standardie on one list - my logic is going to differ from yours and others and what I may find useful you might find useless. I think it would be best to maybe try standardizing the names of the objects and use those names instead of object numbers.
Great days all