19.11.2008, 02:22
FBD and Gennadich can handle the rescue part. it can be done by reading the log file. the hard part is keeping that bailed out pilot from "despawning" long enough for a plane to find them. i remember many patches back they increased the time AI planes stayed "active" and not "despawning" because many people complained that it was an immersion killer to have the AI planes "despawn" after ending thier landing rollout.
this makes me wonder if it's a global value for all AI things or if there is a specific value. i'm leaning towards a global one otherwise you could have one type of plane linger longer than another.
Is the bailed out pilot an effect? if so there will be a timeout value like with the funeral fires, contrails, or craters.
If it's an AI routine, i wouldn't even know where to look.
this makes me wonder if it's a global value for all AI things or if there is a specific value. i'm leaning towards a global one otherwise you could have one type of plane linger longer than another.
Is the bailed out pilot an effect? if so there will be a timeout value like with the funeral fires, contrails, or craters.
If it's an AI routine, i wouldn't even know where to look.