24.11.2008, 07:36
ZUTTI, I didn't have overlapping issues with this, but maybe I didn't do that many tests. On the other hand what was tricky and annoying was placing the objects at the edge of the 1600 m X 1600 m area, if you not careful you can end with bad things after autopop...I'll send you the file after I'm done, which can be tomorrow or day after tomorrow.
Friendly one, you're right but I have to lay down the factories according to the textures roads you see in the screenshot. Actually there are some portions on the texture where the roads are assuming a less square shape, and the buildings are set there accordingly.. In short it is the texture which mainly determines the layout of the buildings...When applied on a real map you'll not see so much of this square appearence IF the factory regions are not very large (say about 600 meter or less)
Friendly one, you're right but I have to lay down the factories according to the textures roads you see in the screenshot. Actually there are some portions on the texture where the roads are assuming a less square shape, and the buildings are set there accordingly.. In short it is the texture which mainly determines the layout of the buildings...When applied on a real map you'll not see so much of this square appearence IF the factory regions are not very large (say about 600 meter or less)