13.12.2008, 18:34
In case of these long ranged bombing raids maps with a small amount of 3D objects and Compan's phototextures can be useful for a 1:1 scale Europe map to save memory.
But who wants to take off, get to an altitude of 5 km and fly for two, three hours or more to a target, dropping bombs and fly all the way back?
I think the majority wants to do dogfights or wants to strafe transport columns.
And I was wondering: how will a damaged city look like when there are no 3D objects but just phototextures? I actually never thought about that. :?:
But who wants to take off, get to an altitude of 5 km and fly for two, three hours or more to a target, dropping bombs and fly all the way back?
I think the majority wants to do dogfights or wants to strafe transport columns.
And I was wondering: how will a damaged city look like when there are no 3D objects but just phototextures? I actually never thought about that. :?: