25.12.2008, 15:49
Ya, thanks "wheelsup_cavu"...
I'm actually familiar with the destruction brush function in the FMB. What I'm requesting is some modular building sections that could be assembled in different ways so that some variate can be added into the landscape. When you use the "destruction brush" each building type is destroyed in the same way...the landscape appears much too "regular", destruction is random (and messy).
I would like to see a variety of destroyed walls sections (inside & outside walls)...some brick, some wood & plaster, some just wood, ect. Some destroyed fence sections, piles of brick that can be "mashed" together in different ways, piles of house destruction like wood beams (with and without bricks) & furniture. Some of these objects could be placed inside "brush destroyed" buildings to add some detail and variety. And some sections could be assembled on their own...thanks anyway.
I'm actually familiar with the destruction brush function in the FMB. What I'm requesting is some modular building sections that could be assembled in different ways so that some variate can be added into the landscape. When you use the "destruction brush" each building type is destroyed in the same way...the landscape appears much too "regular", destruction is random (and messy).
I would like to see a variety of destroyed walls sections (inside & outside walls)...some brick, some wood & plaster, some just wood, ect. Some destroyed fence sections, piles of brick that can be "mashed" together in different ways, piles of house destruction like wood beams (with and without bricks) & furniture. Some of these objects could be placed inside "brush destroyed" buildings to add some detail and variety. And some sections could be assembled on their own...thanks anyway.