28.12.2008, 01:26
So I think the only way to solve it is to shift Kyushu block (for example) on map_T. I think the shift must be less then 8 pixels in both directions (8 pixels=1600 meter= the period of town and village textures)
But then you have to shift map_h map_c and so on...damit
So generally the rule would be:
any pasted block should start at some multiple of 8 pixels on the "master" map T :wink:
But then you have to shift map_h map_c and so on...damit
So generally the rule would be:
any pasted block should start at some multiple of 8 pixels on the "master" map T :wink: