04.01.2009, 05:38
Thanks for all the replies. I guess that the distilled answer is 'no', the U2VS can't act like a fighter aircraft because it wasn't designed or powered to be one.
Well so be it.
Another thing that struck me was the mention of night flying, and turning motors off to glide and bomb. Sounds very challenging to say the least. Gotta try that out.
But I was wondering if the game engine takes into account the reduced visual visibility when flying in darkness? Do computer controlled aircraft or anti-aircraft guns for that matter) have a reduced visual range to recognize enemy planes? Or do they act as if it were still daylight?
I've not really been able to tell much difference between night and daylight flying. I do know that I can see far less in any case. Just wondering if the computer isn't cheating a bit on this, or if it is a known oversight/deficiency in the game.
Well so be it.
Another thing that struck me was the mention of night flying, and turning motors off to glide and bomb. Sounds very challenging to say the least. Gotta try that out.
But I was wondering if the game engine takes into account the reduced visual visibility when flying in darkness? Do computer controlled aircraft or anti-aircraft guns for that matter) have a reduced visual range to recognize enemy planes? Or do they act as if it were still daylight?
I've not really been able to tell much difference between night and daylight flying. I do know that I can see far less in any case. Just wondering if the computer isn't cheating a bit on this, or if it is a known oversight/deficiency in the game.