06.01.2009, 18:02
Don't get me wrong, I'd love to fly a lanc as much as the next bloke. But a truly immersive heavy bomber experience in Il-2 still seems to need a lot of work.
The first steps have indeed been taken. There is now the beginnings of working in-game radar at the early beta stage. Small mods like turning off the navigation lights have been put in place. But this is just the start of the mods that are going to need to be done.
The ground damage model is far too crude. A small bomb still blows up a house, or even a factory. This is a far cry from the sort of small-step cumulative damage it really took to destroy a heavy's ground target. We need a more realistic damage model. We also need incendiaries and other specialized bombs and an appropriate damage model for ground targets.
We need pathfinder flares. And we need fires and flares to be visible at more than the 1000 meters default distance in the current game. How about 8 or 9 times that? And what would that do to FPS?
We need points scoring based on accuracy of bombing. There really is nothing else appropriate for a lanc or a B-17.
For the Germans, we need appropriate ground control vectoring. As well as a fully developed radar system.
We also need a randomized system where sometimes the lanc "spots" the nachtjaeger and evades/ defends and sometimes it doesn't and gets shot down. The current system where the a/c becomes predictably aware of the aggressor at a predetermined point is going to get boring.
I just throw all these ideas out as challenges to the modding community and for any comments or crits that people feel like tossing back.
The first steps have indeed been taken. There is now the beginnings of working in-game radar at the early beta stage. Small mods like turning off the navigation lights have been put in place. But this is just the start of the mods that are going to need to be done.
The ground damage model is far too crude. A small bomb still blows up a house, or even a factory. This is a far cry from the sort of small-step cumulative damage it really took to destroy a heavy's ground target. We need a more realistic damage model. We also need incendiaries and other specialized bombs and an appropriate damage model for ground targets.
We need pathfinder flares. And we need fires and flares to be visible at more than the 1000 meters default distance in the current game. How about 8 or 9 times that? And what would that do to FPS?
We need points scoring based on accuracy of bombing. There really is nothing else appropriate for a lanc or a B-17.
For the Germans, we need appropriate ground control vectoring. As well as a fully developed radar system.
We also need a randomized system where sometimes the lanc "spots" the nachtjaeger and evades/ defends and sometimes it doesn't and gets shot down. The current system where the a/c becomes predictably aware of the aggressor at a predetermined point is going to get boring.
I just throw all these ideas out as challenges to the modding community and for any comments or crits that people feel like tossing back.