07.01.2009, 20:33
Yardstick and lowfighter, you are geniuses! (But of course, you already knew that, didn't you?!) The compression issue was the problem. When I saved a new set of .tga's "uncompressed", suddenly everything worked just fine.
I saved some google earth samples from around Tobruk and inserted them into the mod Libya map. Interesting........ the game bleached them out and the sand brown became coral yellow. The darker brown detail became pink-brown. It still resembled desert, but very bright, intense desert.
So now I need to darken and dull my .tga's a little to have them show their "real life" colours in the game. Has anyone tried doing this in PSP7?
I saved some google earth samples from around Tobruk and inserted them into the mod Libya map. Interesting........ the game bleached them out and the sand brown became coral yellow. The darker brown detail became pink-brown. It still resembled desert, but very bright, intense desert.
So now I need to darken and dull my .tga's a little to have them show their "real life" colours in the game. Has anyone tried doing this in PSP7?