Wind Mod - How to Validate it's working?
#1

I have the wind mod and followed the instructions, but I'm not seeing any effects (4.08 mod).

I cranked up the settings as well to make sure:

ie. this is added to the end of the .mis file I'm using:

[Weather]
WindVelocity 70
WindDirection 45
WindTop 10000
WindTurbulence 6
WindGust 6

Couple of things:
1. does the cloudtype in [Main] have any influence over these weather settings. ie. must they be in accordance with each other. ie. if I set CloudType to 3 does this then enable wind

From readme:
Quote:WindGust: This must be a number between 0 and 6. It's not an actual measure of the speed of the gusts, rather it equates to the seven types of weather you can set in the FMB (Clear-0 through Thunder-6). For example if you set it to 5, you get the same type of wind gusts you would get in the mod-less game if the Weather was set to 'Rain/Snow'. Without the mod the best four weather conditions (Clear, Good, Hazy, and Poor) have no wind gusts, likewise with this mod, WindGust values of 0, 1, 2 and 3 have no effect. To experience some gusts you must set the value to 4, 5, or 6. (Although, having said all that, I haven't been able to tell that this setting has much effect one way or the other.)

that last line, I'm not sure then. But on the Turbulence:

Quote:...To experience some turbulence you must set the value to 3, 4, 5, or 6

I set this to 6, and started the game at 1000 meters airstart. I would expect with 70 knot winds, 6 turbulence, etc... that it would be rocking me all around right?

Any help, experience, test files, etc... would be appreciated!

(Basically, there isn't much way to know it's working -I was going to suggest to the maker - is there a way to perhaps even write a line to the log that wind is on, etc... ? But since I'm having smooth flying, I'm assuming it's not working for me)

Thanks!
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