Bessarabia: Feedback for final version
#5

asheshouse Wrote:Great news that the map is still being developed.

a) Small rivers are not modelled well by the IL2 engine. Probably better omit them.

b) More villages are always nice to fly over, but a lot of work to make each one look different.

c) Well, I don't know the area but if isolated buildings or groups of trees are a feature of the area then it will add a lot to immersion. The main FPS issues are in large built up areas or industrial areas. These isolated features have little impact on the way the game performs but add a lot of visual interest.


Many users still struggle to run the larger maps with old PC's. It may be useful to release a low density version of the map as well as the high density version.


+1

..... ash has covered it pretty much well , from my part its rather hard for me to tell without seeing/trying it . Good thing is ( if this turns to be a mod ) that you can have published as many versions /updates as you like ... no restrictions here . So maybe offer some different versions and give users chance to have one which suites best their systems and taste ....just a thought .

Anyway, many thanks for considering publishing it here at AAA

regards
Z
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 3 Guest(s)