Substituting tree and wood textures??
#8

lowfighter Wrote:Te appearance of the 3d random trees is given by the following line in load.ini

Tree0 = Trees\AlteredBush8a.tga

This gives the normal summer trees

See if you can find a file with similar name in Andrey's files and do the change in load.ini accordingly.

The appearance of a forest in far distance is given by the texture entered under "wood2" for example:

Wood2 = forest/summer/rom_ForrestFar.tga

See if you have some Andrey file with name blablafar.tga somewhere in the forest folder or subfolders then use that. If you don't find it try experimenting with different textures names, maybe you find one which matches approximately the close distance forest, use vpmedia's texture library to visualise different textures. Experiment, have fun :wink:


My load.ini mentions 2 files specifically: forest/summer/rom_ForrestFar.tga and land/summer/sk_LowLand0.tga

As these are not mod files, I don't think I have them available. Can someone tell me how to extract these .tga's or else send me the file??

I looked the files over in VP's tex library and the ForrestFar file could probably be modded to an orange-brown colour to work with an autumn set-up. Thanks.

Andrey has no relevant files in his d/l.
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