Roads On Stock Maps Look Highly Unrealistic - Fix Possible?
#4

Here's an idea though,

What if there was a way to change what kind of road it placed inside these pixels. ie: you'd still be locked into having 200m lenghts of road, but what if the texture for the road was changed so that it appeared to curve along that 200m length. Basically, make the road texture squiggly.

The only thing we'd have to worry about then would be to make sure the roads linked up correctly at the ends of each pixel so that turns and intersections still work correctly, but they would still be sharp.
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