18.01.2009, 10:09
Until someone knowing java would look into it to I found a few simple instances where changing the LOD1,2,3 distances are beneficial (even for embedded objects)
For example the city houses which came with Kiev map, there are 5 of them, quite nice but when viewing distance increases they assume a triangular shape, I hated that, so it was a simple matter of increasing LOD1 distance up the point that LOD2 (which has the triangular mesh) was not anymore harming my eyes :lol:
I thought about another one, the large Japanese buildings (the two pagodas etc), they have too a ridiculously small LOD1 and 2 distances and LOD3 has a FLAT mesh, picture that having in mind the tall pagoda :mrgreen:
So again now increasing LOD2 distance will do the thing...
For example the city houses which came with Kiev map, there are 5 of them, quite nice but when viewing distance increases they assume a triangular shape, I hated that, so it was a simple matter of increasing LOD1 distance up the point that LOD2 (which has the triangular mesh) was not anymore harming my eyes :lol:
I thought about another one, the large Japanese buildings (the two pagodas etc), they have too a ridiculously small LOD1 and 2 distances and LOD3 has a FLAT mesh, picture that having in mind the tall pagoda :mrgreen:
So again now increasing LOD2 distance will do the thing...