20.01.2009, 14:33
A pretty simple addition would be for the Tu-4 Bull copy of the B-29 to have its own AC slot, with minimal change.
http://en.wikipedia.org/wiki/Tu-4_Bull
The only real difference was the .50s being replaced by 23mm, but I wouldn't recommend even doing this much change due to the robot killer nature of the AI gunners, regardless of skill. They would be unapproachable if they had 23mm in the turrets. I think it would be pretty simple to just put it in its own slot, but I am not a modder, I'm an FMB guy and cmpn builder.
An advantage of this is that it could have its own default soviet skin, several of which have been made and the RRG selection is already in the B-28 folder.
The main advantage of this is the ability to use the VP media skin mod which puts proper skins on static planes. Conflicts in the sim make it impossible to put proper post war skins on both soviet and US static Tu-4s/B29s in a cmpn project like my current Redstar/Whitestar 1947 cmpn.
BTW, ditto on the PBM above.
Thank you for your consideration.
http://en.wikipedia.org/wiki/Tu-4_Bull
The only real difference was the .50s being replaced by 23mm, but I wouldn't recommend even doing this much change due to the robot killer nature of the AI gunners, regardless of skill. They would be unapproachable if they had 23mm in the turrets. I think it would be pretty simple to just put it in its own slot, but I am not a modder, I'm an FMB guy and cmpn builder.
An advantage of this is that it could have its own default soviet skin, several of which have been made and the RRG selection is already in the B-28 folder.
The main advantage of this is the ability to use the VP media skin mod which puts proper skins on static planes. Conflicts in the sim make it impossible to put proper post war skins on both soviet and US static Tu-4s/B29s in a cmpn project like my current Redstar/Whitestar 1947 cmpn.
BTW, ditto on the PBM above.
Thank you for your consideration.