MapMod request : improved Map_T files
#1

Hi

As many of you must have noticed by now if you've been trying to modify the default maps' load.ini files, some maps suffer from a very poorly mixed textures layout, causing some pretty nasty repetitions, or 'checkerboard effects' when viewed from high altitude. It is something which kind of kills the immersion IMO, and also prevents a lot of textures from being used on these maps.
Other maps such as Kuban use the same textures in the mountain and plains area witch makes it hard to make a clear distinction between those two diametrically opposed types of landscapes.

The way to fix this is to create a new Map_T file for these maps with a repeating pattern. Modifying such Map_T files is way beyond my abilities so I am wondering if any of you gifted texture editors was willing to look into it. I think this would be a huge improvement on some maps.
For comparison, check out default Normandy's textures layout and GilB57's new Map_T used in his Winter Normandy maps. No comparison Wink

Maps that badly need a makeover IMO include Kuban, NWEurope, Moscow, Stalingrad (S & W) and Kurland (probably a few more)

New Map_T files for these maps - if you choose to make them - would be a greatly appreciated enhancement.

Any volunteer ? I'll be forever grateful Big Grin

Cheers

Nico
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