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[MOD] AI Mod V.17 *UPDATE*

I've had very little time to test it (due to university exams), but last night in a QMB dogfight with a P-39N1 vs a veteran Bf 109G6 I noticed. This is for AI v1.1:

1. The AI opened fire on the initial pass, though only a short burst and not the "death ray" as in previous AI versions (PF3.04 for example).
2. The G6 was turning excellently and fired short bursts when it could hit me, rather than a constant streem of bullets.
3. The endless spiral climb... :roll: After the first pass the Bf 109 started climbing, climbing and climbing until I just got bored chasing it and dived to the ground. After a minute he followed me, but after I got on his tail (with scissors, I could outturn him!) the 109 started to claimb again...

From my short test I think that the AI behaves more realistic in term of shooting and general maneuvering, but the endless spiral climb problem persists. Sad

Will post more test when I have time. Keep up the good job, poor AI is one of the problems for us off-liners and this mod is a gem! 8)
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