New nations and new squadrons V6
#72

Yes, you have to do it of course.

About South Africa example, and considering the mod above:

PaintScheme.class

You must add this line:

Code:
public static final java.lang.String countrySouthAfrica = "sa".intern();

Now, working on Spitfire Mk.Vc:

PaintSchemeFMPar04.class

Copy and paste British code (renaming it as SouthAfrica), and working on .mat files change these lines:

Code:
"Overlay6", "britishroundel2c", "British/roundel2c.tga"

Code:
"Overlay7", "britishroundel4cthin", "British/roundel4cthin.tga"

..in....

Code:
"Overlay6", "SAAFroundel2c", "British/SAAFroundel2c.tga"

Code:
"Overlay7", "SAAFroundel4cthin", "British/SAAFroundel4cthin.tga"

...where...

"Overlay6", "SAAFroundel2c", "British/SAAFroundel2c.tga"

..is the .mat file you must have in: PaintSchemes/Cache...and...

"Overlay6", "SAAFroundel2c", "British/SAAFroundel2c.tga"

...is the .tga file you must have in: PaintSchemes/Decals/British

Yuo should do this for all PaintSchemesXYZ.class files, but if you prefer you can work only on dedicated aircrafts. For ex., i don't care at all about ANR insigna on Yak, Zero, or P-51. Bf-109 and C-205 are enough.
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