22.01.2009, 05:29
OK, found a way around my noobness
I extracted the static file for a map that I could open in UnlockedFMB, and simply dropped it in the Mapmods/maps/Kuban folder. Kuban now uses a static file with a lot less objects, and loads without problem. Map is kinda messed up in FMB, but what do I care, I'm only interested in the Map_T
Real time painting of the landscape brings back memories of scenario making in AoE
Cheers
Nico
I extracted the static file for a map that I could open in UnlockedFMB, and simply dropped it in the Mapmods/maps/Kuban folder. Kuban now uses a static file with a lot less objects, and loads without problem. Map is kinda messed up in FMB, but what do I care, I'm only interested in the Map_T
Real time painting of the landscape brings back memories of scenario making in AoE
Cheers
Nico