22.01.2009, 08:47
This is very good, thank you! I played a few dogfight missions and was impressed how close the planes came to each other. I also saw a clear difference in the range of defensive tactics employed.
However, this evening I tried it (v1.13) on a huge anti-bomber series of missions. In the first one, the attack is frontal. The 109G6's did a great head on attack but then turned around and flew slowly through the middle of the formation of around 60 B-17s until they were shot to pieces and exploded.
bit of a shame.
I tried it on a similar mission but this time the 109s 9plus 110G2's and fw190's) started from the rear or the sides of the formation of B17s. Usually the fighters and Zerstoerers plow in and down a few planes with their curious high-lo style attack. This time they just flew in a straight line through the formation before being hacked to pieces by the gunners.
I tied it again after putting a "-" in front of the mod folder and they reverted to more aggressive attacks from the rear.
I definitely think you have done great work on this mod in general though.
Has anyone else reported similar behaviour -namely 'inert' interceptor AI in trailing attacks or after their initial head-on passes (which alone should earn you a medal, certificate).
However, this evening I tried it (v1.13) on a huge anti-bomber series of missions. In the first one, the attack is frontal. The 109G6's did a great head on attack but then turned around and flew slowly through the middle of the formation of around 60 B-17s until they were shot to pieces and exploded.
bit of a shame.
I tried it on a similar mission but this time the 109s 9plus 110G2's and fw190's) started from the rear or the sides of the formation of B17s. Usually the fighters and Zerstoerers plow in and down a few planes with their curious high-lo style attack. This time they just flew in a straight line through the formation before being hacked to pieces by the gunners.
I tied it again after putting a "-" in front of the mod folder and they reverted to more aggressive attacks from the rear.
I definitely think you have done great work on this mod in general though.
Has anyone else reported similar behaviour -namely 'inert' interceptor AI in trailing attacks or after their initial head-on passes (which alone should earn you a medal, certificate).