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[MOD] AI Mod V.17 *UPDATE*

Lol! Just flew a couple of missions from the excellent "Biggins Hill Wing" campaign - the AI was great! Wingmen seemed to stick close to their leader (something which, sadly, I'm always unable to do... :roll: ), the fighters definately use more maneuvers. AI gunners were a nasty surprice - they didn't fire as aggresively as before and not as accurate, so I got too close, too slow to a Ju-88 (ignoring the usual high-speed pass tactic) and the gunner let 'er rip and damaged my engine. The 190 also behaived just as I've read, fighting almost exclusively on the vertical and making qiuck barrel-rolls and switch-turn (is that the right term in English?). Enemy fighters seem to fire less often, rather than wildly spraying the enemy with 30mm shells, so definately an improvement!

Somehow, while chasing a 190 over the French coast I though "woah, this is just like the guncam videos!". Very, very nice job! Big Grin

PS. Though, P-51s are even harder to catch now in QMB. "Drat, drat, and tripple drat!", I hate those planes! :evil:
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