25.01.2009, 11:58
Hi Certificate,
Some report from v1.6.
Tested it with carrier operations. Still a problem with take-off clearance but landings seem OK.
I confirm gunners are much less lethal, some even do not fire but I think this to be more realistic than being systematicaly shot down (not to speak with the gunners killing the attacking pilots in 2 or 3 shots without even hitting the plane!). And they seem to maneuver as before; indeed, it is still not so easy to shoot down a medium/light bomber.
By the way, i repeat a question i had about morale : do you think it is possible to introduce a morale value, like skillness, and use it to simulate more accurately the AI behaviour?
Thanks again for your work.
Some report from v1.6.
Tested it with carrier operations. Still a problem with take-off clearance but landings seem OK.
I confirm gunners are much less lethal, some even do not fire but I think this to be more realistic than being systematicaly shot down (not to speak with the gunners killing the attacking pilots in 2 or 3 shots without even hitting the plane!). And they seem to maneuver as before; indeed, it is still not so easy to shoot down a medium/light bomber.
By the way, i repeat a question i had about morale : do you think it is possible to introduce a morale value, like skillness, and use it to simulate more accurately the AI behaviour?
Thanks again for your work.