25.01.2009, 15:34
Good job, v1.6 looks good. Coop mission, i'm just a passenger in one of the bombers for now.
Same mission then before and it happens in New Guinea.
12xP-39 and 6xP-40 vs 16xKi43 and 12xBettys.
AI gunners shooting short burst and not sniping from difficult angles.But they damage attacking planes quite good.Perfect for me.
Fighters attacking bombers use different attack angles, sometimes frontal attacks, Perfect also.
Dogfight looks also great,good moves and lead also covers wingman now as does wingman the lead.
Only one problem, when aircraft have been damaged they tend to fly into the ground like there not seing the ground.
It also seems that pilots are not very eager to bail out, there just staying in there flying coffins.
For the first time ever while testing, NO aircraft got home in this mission.
If they survived the battle or where damaged by flak, they crashed on route back to base.
Same result in two missions,on third one, aircraft that had no damage landed safely.
On carrier takeoffs,wingmen starts first. Haven't seen that before.
And i have now disabled the "carrier takeoff mod".
Best update i've tested overall if you don't count the crashes.
Same mission then before and it happens in New Guinea.
12xP-39 and 6xP-40 vs 16xKi43 and 12xBettys.
AI gunners shooting short burst and not sniping from difficult angles.But they damage attacking planes quite good.Perfect for me.
Fighters attacking bombers use different attack angles, sometimes frontal attacks, Perfect also.
Dogfight looks also great,good moves and lead also covers wingman now as does wingman the lead.
Only one problem, when aircraft have been damaged they tend to fly into the ground like there not seing the ground.
It also seems that pilots are not very eager to bail out, there just staying in there flying coffins.
For the first time ever while testing, NO aircraft got home in this mission.
If they survived the battle or where damaged by flak, they crashed on route back to base.
Same result in two missions,on third one, aircraft that had no damage landed safely.
On carrier takeoffs,wingmen starts first. Haven't seen that before.
And i have now disabled the "carrier takeoff mod".
Best update i've tested overall if you don't count the crashes.