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[MOD] AI Mod V.17 *UPDATE*

certificate Wrote:
Potenz Wrote:
RRuger Wrote:
Potenz Wrote:Hi cert!, i just was thinking about somethin last night, i was playing a mission with 2 fighter flights, and i was wondering if you can change the way that fighters form up when are differents flight, what i say is if you can make fighters form up like bomber do in a onw flight and not like it's now that you have the second flight lottering over you like it they are scorting bomber.

Just an idea, you are the master here so you only know if this is possible.

thx

Potenz

Hi Potenz Are you saying that you would like to see changes in formayion flying like from echelon left or echelon right to line abreast or line astern? Or do you mean that you wpold like the fighters to escort fighters like they do bombers, rotating above you as you fly?

On this subject is there a way to get a different formation from the AI rather than always echelon left?

no what i mean is that now the fighters rotate over fighter like scorting bombers, and if this behave can be changed to secoond flight follows the first as bombers do.

Potenz

I'm still not totally clear here Potenz. You want the fighters to form up into one big wing, instead of acting like they're escorting each other?

I'm really not too sure about this, I'll definitely look into it.


(I'm sticking my nose in where it doesn't belong probably_lol) Maybe he means the 4th wing in the QMB?

I'm not sure this is an AI issue, but I thought it would be handy if you could start a mission (any kind QM, campaigns, dynamic, anything) in any of the various formation's. Right now, when flying a "QM", you have to order your AI into a new formation after the (spawn) start (using the TAB AI commands)... It would be great if QM would spawn in different formations, AND in campaign & dynamic campaigns they would automatically form-up into the historically correct formation for their aeroplane type and mission... Big Grin

thanks for listening... Big Grin
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