28.01.2009, 01:27
certificate Wrote:IAF.116~Jagr Wrote:ok if someone already asked or not i don't care to read through the whole thing.
If on a coop game over internet with one person that has the mod and one person doesn't. How would the AI behave? I wouldn't work at all i think unless the AI does something different for each person? but that is impossible since then it would be a hack. and hacks are bad. :evil:
Well, from a cursory look at the code, I'd say that the coop hoster's machine controls the AI behavior, and tells the clients where the enemy planes are and what they're doing. I didn't change any parameters that the clients can't handle. If that is indeed the case, the clients are just being told differently what to display and when.
The same way that if you and I connect to someone else's coop game, it takes our input, position, speed etc and sends it to everyone else in the game, it's taking the AI's position, speed etc and sending it to everyone else in the game.
I could be way off base on that point, so someone please test it.
IAF.116~Jagr Wrote:So how would this mod work? it can't reset to default behavior because then its useless, but at the same time it cant change the other persons files because then they could sue the creator because it's an infringment of personal data when you change it
Don't worry about that, there's no way this mod is changing anyone's files. Not possible.
I've had this mod installed but never really tested it. Our squadron (Vultures Row) flew our regular DCG campaign, but the host didn't have this mod installed. When I went up against some Spits I noticed a HUGE difference in their behavior. Everyone in the squad saw it too. We saw the AI doing maneuvers we'd never see them do before, not even Aces. They were pulling almost everything in the book.
One Spit had me working for 5 mins straight. I was getting fatigued and felt like I was going up against a seasoned human.
So, I'm not sure if the host not having this mod does or does not effect a client who does have it installed, but I saw what I saw...