[MOD] McWolf's DecalsShine V1.2
#61

McWolf Wrote:
ground lover Wrote:thanks for your help Mcwolf, im not sure what is wrong but it has something to do with my open Gl settings, i switched my game to direct x and all works fine, better looking water and landscape is not as important to me as replacing those god awful default markings, my driver dettings were already up to date but my card is old and proberbly needs replacing.
thanks again for doing so well on what was at first done so badly.

EDIT: their is somekind of conflict with diffrent driver versions on my system somewere thats stopping open GL from working properly (now if i only knew how to fix it)Sad
You can try uninstall your existing driver, clean with Driver Sweeper , download from here
http://phyxion.net/Driver-Sweeper/Drive ... a-1-is-out
reboot, then install new driver

Download new DLL, rebuild your conf.ini, check again. wish it help.

i tried what you suggested (more than once) but still no joy and now im starting to get RAM issues, i think i should just be happy with the tat water and stop proding around before my pc implodes.
but still thanks for all your work on the mod and trying to solve my problem

ground lover

EDIT: Big Grin Big Grin Big Grin despite my better judgement i contiuned proding around and ive fixed it, The problem: i was comparing the german tga's to the american star to see why the german one works and the american didnt and i descovered that the american on was bigger (140x140 pixels) than the german one (128x128) so i resized all the american and british roundels to 128x128 and they work fine now, i cant notice any size diffrence in the loss of the 12 pixels so all is good and all the lag has vanished too.
[Image: decalsolution.jpg]
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