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Flawed Flying Models
#42

Well, have to say that though there are flaws, (an example being after the 4.04 FM change Ki-43 which should be some of the most stable aircraft in the game are simply stall rediculous), for the most part people are expecting to see massive differences between aircraft when we're really talking very tiny incraments in most cases between aircraft. 10Km/H though seeming like a lot is nothing when speaking of 450+Km/H speeds. Yet it is everything when having MAINTAINED your position and then suddenly needing to run.

Roll rates seem to be evenly porked for all so still on par, and we know dive based on gravity and friction can't be improved though engine power still has effect. Truth of the matter is ALL of the aircraft here fly much easier then the real thing, olegs response to get people staying in the sim as most would quit otherwise......That coming from a pilot in our group that had flown a BF109 as well as other vintage aircraft.

In the end as there are a thousand points it boils down to change them all or change none....

What I think few would be adverse to is making the AI made flyable aircraft more human friendly....The B5N as mentained above a great example, others seem to have no issues, still some are rediculously difficult to fly (which it amazes me as the big screams for modding were to get the very torpedo planes that fly so bad now.....Funny how it's barely mentioned anymore). In kind recognizing those compatibility errors few could argue an FM change for just them..........The rest?....

Well that's a whole nother war to be fought....

K2
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