[MOD] B-17 Visual Mods *update v1.1*
#36

BomberBoy Wrote:Hopefully the dimple, the extra bars on the nose, the cowlings, etc. can all be fixed in time.

Thor, I'm working on 303rd B-17F skins right now. The corrected cheek windows have already made a difference on a few on the skins.

Thanks mate, many thanks.

Any chance you can tell me when first 18 will be finished? Smile (any chance before 15th?)



EDIT:

vtrelut Wrote:Hello,

I installed v1.1 and I have 2 problems with gunner positions:

B-17F front gunner over Pacific Islands (QMB): no ammunition. However same gunner has ammunition when flying over Slovakia. The same issue was present with v1.0 also.

B-17E ball turret gunner: the gunner aims and shoots from outside the turret whilst he should be inside like in the F and G models, and cause damage to the plane (with the previous turret model, it was normal to aim from outside, but that looks odd when using the same turret as those of B-17F and G).

I hope these reports will be useful to you.


I concurr for the B-17F. Tested it on Besserabia and that glass dome .50 gun is by default without ammo.
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